Devlog - 08/26/2024 - Kincaid’s Corrosive pH’un Time
Art Packs
- Kobold (4K Illustrations + Pixel Art Animations)
- Slime (4K Illustrations + Pixel Art Animations)
- Wolf (4K Illustrations + Pixel Art Animations)
- Kincaid Original Soundtrack Pack (6 Songs)
- Flight Instructor Scene (Pixel Art Animation)
- Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)
- Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops)
- Sabertooth Tiger CG Pack(11x 4K Illustrations)
- Gecko Pixel Art Pack
- Gecko CG Pack (8x 4K Illustrations)
- Kincaid Riding Kobold CG Pack (8x 4K Illustrations)
- Kincaid's Private Quality Time (10 Pixel Art Loops)
- Shower Fun With Friends (9 Pixel Art Loops)
- Bear Pixel Art Pack
- Kobold Boss Pixel Art Pack
- Shaman Fur Exploration Art Pack
- Goat Art Pack
- Queen's Champion Pack NEW
- Botanist & Guard CG Pack NEW
- Bear Necessities NEW
- Unlikely Lovers CG Pack MEW
Sketch Packs
- Random Kincaid Lewds
- Lewd Kobolds
- Sabertooth Tiger Lewd Positions
- Kobold Boss Concepts
- Sabertooth Tiger CG Sketchpack (9 Sketches)
- Gecko Concept & Act Ideas Sketchpack
- Gecko CG Sketch Pack
- Kincaid Toy Riding Animation Sketchpack
- Shower Threesome Sketchpack
- Cutscene Sprites & Character Concepts Sketchpack
- Unused HUD Emotes
- Bear Concept & Act Ideas Sketchpack
- Kobold Boss Animation Sketchpack
- Shaman Fur Exploration Sketchpack
- Goat Sketchpack
- Queen’s Champion Sketchpack
- Bear Necessities Sketchpack NEW
- Various New Animation Ideas NEW
- Unlikely Lovers Sketchpack MEW
Patreon Builds
Hi everyone!
Oops! Looks like my water turned to vinegar... or something.
Wait.. That’s not water!
If you've played the old builds you might remember the acid pools we used in some areas! Since I was already in the zone with animating fluids for the water and waterfalls I thought it might be a good opportunity to get this out of the way, too!
Here are some early experiments of surface motions:
After we decided on a general animation style, I animated it across the whole surface into a more chaotic acid bath with overlapping bubbles:
We were very happy with how it looked in Aseprite so we brought it into the engine and bunny continued to tweak and refine it.
No acid pool would be completely without some bubbles. I made a couple of variations and tried them out in game:
To make the surface look less repetitive, Null made it so each chunk starts at a different frame. Aaaand to introduce even more chaos, he made it so each chunk changes its animation speed oh so slightly to get them even further out of sync. To finish it off we layered another particle system across the top of the pool. And here's the final result:
And More Hazards
Here are some other hazards I started working on for the cisterns:
They are still in the early concepting stage.
We want to work on better differentiating which traps only hurt you and which hurt you but also reset your position to the last save ground position.
The idea with these is that the smaller ones just hurt you and push you back while the bigger ones send you back.
Cistern Art
Last but not least, Fabian sent us a small update with some of the tiles for the cisterns:
Getting Rid of Jank
Over the course of development the game accumulated a bunch of bugs in the movement system and some overall jank that makes the game not feel as good as it should. Null has been working on rewriting part of our player collision detection and physics to improve the game feel further.
The biggest thorn in our eyes was the collision handling of ceiling slopes. Oftentimes, when Kincaid jumped up against a slope, she would just zip along until her head hit a flat surface again, or the jump momentum gave out. It looked and felt really bad and because we want to use a lot of slopes in the cisterns, this bug needed to get fixed.
Until next time! Cookie & Bunny
Overall Status Report
Upcoming Build Tasks
- Kobold City Cisterns Work-in-Progress
- New small lewd animation DONE
- New CG scene DONE
Long-term Projects
- Soundtrack: New Soundtrack Additions
- Haven: Working on backgrounds and props Work-in-Progress
- Bat: A new major enemy Work-in-Progress
Get The Adventures of Kincaid (18+)
The Adventures of Kincaid (18+)
Kincaid is a cute & lewd 2D Action Platforming Adventure!
Status | In development |
Author | cookiedraggy |
Genre | Platformer |
Tags | 2D, Cute, Erotic, Female Protagonist, Furry, Hentai, NSFW, Pixel Art, Voice Acting |
Languages | English |
More posts
- Devlog - 11/18/2024 - Bats, Charms, Migrations and Even More Jam!2 days ago
- Devlog - 11/04/2024 - A Raunchy Rival Appears!18 days ago
- Devlog - 10/21/2024 - Sorry, my bat!32 days ago
- Devlog - 10/07/2024 - She’s got bat intentions!46 days ago
- Devlog - 09/23/2024 - Kincaid gets a Bat-itude adjustment!60 days ago
- Devlog - 09/09/2024 - Sludge, Slopes, and Secrets74 days ago
- Devlog - 08/12/2024 - H2OwOAug 12, 2024
- Devlog - 07/29/2024 - Purrfectly Fierce LoversJul 29, 2024
- Devlog - 07/17/2024 - Visiting HavenJul 17, 2024
Comments
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cookiedraggy Where did you learn to make games? Are there any YouTube channels or websites you recommend?
Looks great.
I'm holding out for the Steam release. Looking forward to finally playing this game in full!
Be prepared to wait another 2-3 years if we're lucky.
"Oh, im approaching an acid area"
"How can you tell?"
"losing frames"