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Weekly Roundup - 05/12/2023 - Hey, Whatever Floats Your Goat!


Art Packs

Sketch Packs

Patreon Builds

Hi everyone!

If it wasn’t apparent by the title, this roundup is about goats and water! ^w~

Goat Sketchpack Released

Hey, not baaa-aaad! ^w~ It includes a sheet of character designs and a big sheet with pose ideas for the lewd animation!

You can grab it here: https://www.patreon.com/posts/goat-sketchpack-82897520

Fresh New Water!

Coming up with enemy designs and sexy poses can be soooo draining, so I also worked on a few new water animations! I'm on a pun roll today haha. ^w~

I want to have at least 2-3 variations ranging from very quiet and shallow water to more movement for rivers.

Additionally I am going to have to make waterfalls, splashes and another player animation for Kincaid floating at the top.

Don’t forget to check out Kincaid 2024.04!

Here’s a partial changelog:

  • With the previous build we started working on a new area which we put a lot of effort into in terms of visual fidelity, making full use of the new art Fabian made. In this build, one of the main focuses was working towards bringing the rest of the jungle levels up to par.
  • Lots of new art and polished up art - Some placeholder art was replaced and new art has been added.
  • Intimacy Options - If you don’t like the short cutscene intros before an animation starts, we have now added an option for you to skip them. Later on there will be a third option for this setting which basically plays the full thing the first time you encounter an enemy and then it will skip it on subsequent encounters.
  • Made the Kobold Hunter projectile more readable.
  • The game now saves after the intro so you don’t have to rewatch or skip it if you die before reaching the first checkpoint.
  • Polished up the player ledge climbing animations that head parts of her body still incomplete - only visible when hanging from short ledges.
  • Added some moody environment particles.
  • Save system has been added back into the game with an option to pick the starting point when starting a new game in an empty slot.
  • [...]

For a full list of changes and bugfixes head over to: https://www.patreon.com/posts/released-kincaid-82470958

Until next week! Cookie & Bunny

Overall Status Report

Upcoming Build Tasks

  • Water & Water Effects: Water variations animated. Needs additional VFX and possibly an additional player animation.
  • Map System: Basic system is programmed. Needs an art style that properly sits within the overall UI.
  • New Minor Enemies
  • New Levels
  • Kobold Boss Overhaul
  • Further visual & audio polish

Long-term Projects

  • New Major Enemy: Sketching & Concepting
  • New Soundtrack Additions
  • Haven: Refining core tileset

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